
English | 日本語
Shinji esk.
Hi, I’m Shinji.
I’m a member of NeXtreme Studio, a two-person team specializing in Roblox game development. My focus is on 3D modeling, UI design, and map creation, crafting worlds that keep players engaged.
For modeling, I use Blender and Photoshop to create props, buildings, and characters that enhance the game’s world.
For UI design, I work with Figma, Photoshop, and Illustrator to build clear, intuitive interfaces that players can navigate effortlessly.
For maps, I use Roblox Studio to handle everything from terrain and environment design to lighting, creating immersive game spaces.
I studied Product Design at university and spent 18 years as a UI designer at a computer manufacturer.
With that background, I understand the unique strengths and limitations of Roblox, and I’m skilled at bringing out the best in every project.
I’m currently available for new projects—feel free to get in touch.
Shinji Esaki